The presence of all
kinds of electronic displays is an essential part of contemporary architecture.
This new screen architecture already has its classics (for instance,
Prada store in NYC by OMA/ Kram, or Facsimile project by Diller + Scofilio) but
since in the near future every surface may become an electronic screen and/or
a working computer, we are just at the very beginnings of what promises to become
a whole new field. Working on a smaller scale of a media installation, many artists
(Gary Hill, Doug Aitken, etc.) explore the similar issues of space/screen. The
difference between two practices lies in the emphasis between the two elements:
architecture and display. Architects first priority is to cover up and organize
physical space; displays are typically treated as additions to this space. Media
installation artists usually proceed in the opposite direction: they start with
images in space and then they construct some structure to organize viewers
interaction with these images.
Soft Cinema installation is a small experiment pointing towards the possible future
when the merger between architecture and media would require us to have coherent
strategies to deal with the new surface/screen. The following pages present designs
of a number of people who participated in this experiment. I initially proposed
a concept that separated installation space into different areas (3 boxes + a
lounge area) each characterized by a different viewing regime. Gradually, what
was at first basic boxes became the focus of the design. Andreas Kratky suggested
that boxes should contain both solid and transparent areas and that the later
should wrap around the edges to create more interesting interplay between the
outside and inside space. Jason Danziger further elaborated this idea by introducing
a system of proportions based on the same algorithm used in screen design of Soft
Cinema; he also made a link between different types of images used in Soft Cinema
movies and different materials to be used for the boxes construction. Ruth Lorenz
then performed a difficult job of simplifying the design to make it work within
the constraints of space and budget in the process further refining the
identity and the character of the boxes. Finally, we present three alternative
designs by Andreas Angelidakis: first two are his interpretations of the Future
Cinema theme while the third is a reaction to my description of Soft Cinema
installation as suprematism for the lounge generation.