Table of Contents

 

 

Prologue: Vertov’s Dataset

Acknowledgments

Introduction

A Personal Chronology

Theory of the Present

Mapping New Media: the Method

Mapping New Media: Organization

The Terms: Language, Object, Representation

I. What is New Media?

Principles of New Media

1. Numerical Representation

2. Modularity

3. Automation

4. Variability

5. Transcoding

What New Media is Not

Cinema as New Media

The Myth of the Digital

The Myth of Interactivity

II. The Interface

The Language of Cultural Interfaces

Cultural Interfaces

Printed Word

Cinema

HCI: Representation versus Control

The Screen and the User

A Screen's Genealogy

The Screen and the Body

Representation versus Simulation

III. The Operations

Menus, Filters, Plug-ins

The Logic of Selection

"Postmodernism" and Photoshop

From Object to Signal

Compositing

From Image Streams to Modular Media

The Resistance to Montage

Archeology of Compositing: Cinema

Archeology of Compositing: Video

Digital Compositing

Compositing and New Types of Montage

Teleaction

Representation versus Communication

Telepresence: Illusion versus Action

Image-Instruments

Telecommunication

Distance and Aura

IV. The Illusions

Synthetic Realism and its Discontents

Technology and Style in Cinema

Technology and Style in Computer Animation

The icons of mimesis

Synthetic Image and its Subject

Georges Méliès, the father of computer graphics

Jurassic Park and Socialist Realism

Illusion, Narrative and Interactivity

V. The Forms

Database

The Database Logic

Data and Algorithm

Database and Narrative

Paradigm and Syntagm

A Database Complex

Database Cinema: Greenaway and Vertov

Navigable space

Doom and Myst

Computer Space

The Poetics of Navigation

The Navigator and the Explorer

Kino-Eye and Simulators

EVE and Place

VI. What is Cinema?

Digital Cinema and the History of a Moving Image

Cinema, the Art of the Index

A Brief Archeology of Moving Pictures

From Animation to Cinema

Cinema Redefined

From Kino-Eye to Kino-Brush

New Language of Cinema

Cinematic and Graphic: Cinegratography

New Temporality: Loop as a Narrative Engine

Spatial Montage

Cinema as an Information Space

Cinema as a Code

INDEX