INFO-AESTHETICS: HELSINKI MAP 9.12.00

-------------------------------------------------------------

PERIOD: 19th century - mid 20th century:

ECONOMIC/SOCIAL: Industrial Society

CULTURE:

19th century: historicist, eclectic; colonialism

1860s-1960s: modernism

1913-1928: Inventing new culture for industrial society:

1. New visual communication techniques:

new typography (assymetry, hierarchy of size,...)

film language

text/image layout

...

2. New representation techniques:

montage (in time, in a still image, in space, ...)

close-up (object, face)

multiple pov (transparency, cubism)

"new vision"

surrealism

...

3. New aesthetics / new forms: the cult of a machine; ornament-free geometry, grid, order; rationality; revealing construction; biomorphic aesthetics; "open plan"; "modern style"; ...

4. Icons / Representation of the new society:

(1) iconography: the city, industrial architecture, engineer, airplane, pilot, motorcar, industrial objects, workers, factory;...

(2) new representational techniques and aesthetic forms: montage; skyscraper, new furniture and object design;...

-------------------------------------------------------------

PERIOD: 1960s - now

ECONOMIC / SOCIAL: Information Society

CULTURE:

1960s - ?: "postmodermnism":

--quoting; recycling past styles and content;

--heterogeneity; plurality ("Learning from Las Vegas),...

--chaos, complexity, evolution (rather than top down design), margin, "deconstruction",...

 

(Is informationalism a new stage of post-modernism or was post-modernism just a preparation for informationalism?)

 

2000s - INFORMATIONALISM?

1. New visual communication techniques?

software allows for new use of old modernist techniques:

--interactivity;

--from design to information design (meta-design);...

2. New representation techniques?

software allows us to use old modernist techniques in fundamentaly new ways. (See "Avant-Garde as Software")

3. new aesthetics / new forms?

--the effects of electronic media technoogy which allows to modify a signal in real time or to modifying a part of a media record: sampling;

--the effects of computer operations: transparency, blur, morphing, layering (compositing), vector graphics, noise;

--dynamic displays and constructions;

--pluralism (democracy of taste)

4. Icons / Representations of global information society (both of its economic/social aspects and its psychological aspects)

Question: how to represent information society given that some of its key dimensions are "invisible" / "resist visualisation"? For instance;

-computation

-network

-work & leasure (most work involves information processing, work and leasure use the same computer interface)

-global movements (of objects, parts, data)

-distributed processes and representations (a person, the company, the product, the media object such as a Web site does not exist in one place...)

 

Other dimensions:

-multi-tasking

-complexity (example: Windows OS)

-new subjectivity ("info-subjectivity")

 

Examples -- Representing:

work/leasure: Andreas Gursky, Miltos Manetas

complexity/AL/emergence/non-hierarchy: Guggenheim Bilbao

network: Knobotic Research

co-presence: Doug Aitken

interactivity: Jeffrew Shaw

 

5. The new primacy of telecommunication (chat, email, online environments, phone, reality TV, Web cams)

Telecommunication as culture?

The aesthetics of information access?

 

-------------------------------------------------------------

WHAT IS INFO-AESTHETICS?

1. New Aesthetics / new forms, appropraite for information society

2. Icons / representations of information society

3. The aesthetics of telecomunication and of information labor; from functional to cultural