Lev Manovich
INFORMATION AND FORM
Review of
electrolobby
Ars Electronica 2000, Linz
September 2 ? 7, 2000
Information. A click by the user which fires off a server request, which
fires off a script, which fires off an application, which extracts some
data from a database, which is sent to another script, which formats it
and adds a custom Flash animation, the whole thing then served back to
the user‚s screen within a second, while the user has already made
another click to start another chain of processes. 16,000,000 lines of
code which make up the current Windows operating system, calling each
other to satisfy the user‚s simple information-craving, manifested in
the form of typing on a computer keyboard. A commuter in a TV ad
accessing his stocks via a WAP browser in his cell phone while glancing
on a overhead display to see if his plane is already boarding and
simultaneously checking the time on his watch, all of these displays
constantly shifting as though in some elaborate nineteenth-century
ballroom dance. Streams of phone conversations, numerical data, pixels
and sound bits, floating together through a fiber-optic channel,
entering the gate of a network router, to be split into numerous
streams, only to reunite at the destination. Demonstrations, protests or
simply large parties, "self-organized" on the spot as participants call
each other on cell phones, setting up a chain reaction as a result of
which large groups of people gather in one place in half an hour. Jam
sessions, "net parties," and other forms of social networking activities
organized around telecommunication and computer networks. The gatherings
of net artists and net activists moving from one city to another;
endless "projects" which always involve multiple sites and multiple
participants. Rarely do any of these activities result in something that
can be called "good form" or "formless," for that matter, nor do they
leave behind any finished "art objects" except multi-page proposals and
grant applications. And yet this does not mean that it‚s not genuine
"culture," nor the "art" of our time.
The contrast between form and information is one of the fundamental
cultural dimensions that accompanies the shift from industrial to
information society, or from modernism to what I would like to brand
"informationalism." What the search for good form was for modernism,
information networking is for our own society. And if the first usually
resulted in solid objects--geometric abstractions, sculptures and 3-D
constructions, chairs and teapots, skyscrapers and photographs--the
second is by its very nature dynamic, never thickening into something
solid and fixed.
And yet, as the word inFORMation itself implies, there is a hidden
form-making impulse in information society. Or, at least, we can say
that information processes often leave material residues. Or, to be more
brutal but more honest, that information processes can be forced to
leave material forms. More challenging, though, is to figure out how to
represent, document, and ultimately support social networking as a
genuine cultural practice in its own right, how to present in a museum
or gallery setting information networks and processes while doing
justice to their dynamic character; in short, the ways to translate
information into forms which are intrinsic rather than alien to this
information.
Following a few experiments where a contemporary art festival became a
setting for a real-time social networking activity (such as "Workspace"
at Documenta X, 1997), Ars Electronica 2000 presented "electrolobby"
(http://electrolobby.aec.at)--"a dedicated area inside the Ars
Electronica Festival designed expressively for the net-inspired digital
culture and lifestyle." Skillfully morphing between various speech
genres of contemporary culture, the Paris-based TNC network, which
organized electrolobby, introduced it as "a marketplace of opinions,
projects, branded cultural commodities and their pirated bootlegs--a
networked showroom where ideas are on display and communication is the
coin. Genetic researchers meet experimental entertainers, food jockeys
mingle with MP3 mixers, game designers kibbutz with concept engineers."
Following its I.P.O. (Initial Public Opening), electrolobby ran for the
duration of the festival. I did not see any "food jockeys" in the
program, but other residents indeed represented an exciting mix of
net-inspired culture: Kodwo Eshun, the author of _More Brilliant Than
The Sun_; Lincoln Stein who used the Napster paradigm to create a
program for the publication of genome data; Eric Zimmerman, the author
of the super-addictive _SISSY FIGHT 2000_; and a dozen or so other
personalities and groups, including the bad boys of the Net, the
ever-present etoy.
Did electrolobby work? Have its organizers succeeded in translating
information into form? Like the net itself, electrolobby attempted to
combine various media paradigms: publishing (the festival catalogue and
Website featured interviews with all the participants), Web-casting (a
part of electrolobby was reserved for a small Web-casting studio which
broadcasted live over the Internet daily interviews with the residents
and other specials), and a club-like setting intended to create "an
atmosphere conducive to communication among participants, and to a
playful process of dealing with information." I am not sure that all
these parts came together to form a new gestalt, however. Since
electrolobby took place alongside many other festival activities, most
booths reserved for the participants were always empty; obviously the
participants were busy catching other festival offerings. And since
electrolobby also featured a bunch of computers with email access, my
sense is that checking and answering their correspondence became more
important for festival-goers than focusing on electrolobby
presentations. But it is also possible that to expect a form, a single
gestalt, to emerge here is to apply an old paradigm to net culture. It
is possible that electrolobby‚s ambient, peak-free atmosphere--a few
people talking in one corner; one group showing their project to
another; no big openings or speeches but something always taking place;
things happening in parallel and in small increments rather than in
linear succession and big jumps-- indeed translated the logic of the net
into the right spatiotemporal modality. Yes, information can be
translated into form, but this form is radically different both from
Mondrian‚s hard geometric primitives and Pollock‚s fluid, meandering
drips.